Vega Conflict is not a game for the impatient. Ships take days, or even weeks, to build. You can only build or refit one ship at a time. High-level fleets can take months to put together. Most of the top players have been in the game for years.
Similarly, base modules take time, and you can only build or upgrade one module at a time. Fortunately you can also equip another module at the same time. None of these items can be queued; new build/upgrade/refit operations have to be queued manually.
Planning is crucial. Here are a few hints and tips to help you:
- While one ship is being built, no other ships can be refitted. Make sure that you have all refits done before starting a long build. It would be a shame to waste time and resources by stopping a ship build in order to do a quick refit.
- Always plan ship builds and refits so that they end when you can quickly start off another one.
- Always know the next thing that you are going to do with your fleet bay, and time builds and refits so that they end at a time when you will be in the game.
- All operations but ship repairs will have a 10% alliance help reduction; if you are in an alliance,
- Watch for Ship build/refit/repair “discounts”. These are usually found during events and civil wars, and usually only last for a short period of time, sometimes only hours. Any operations started during that period usually get the discount until they are finished or canceled. For instance, if there is a 25% discount on ship builds, a ship that takes ten days to build will only take 7.5 days. The 10% Alliance Help discount will then knock off another 18 hours, bringing it down to 6 days 18 hours. Saving you more than three days time on the build. This is the one time when building a ship fully-fitted is a good idea, as you will get the discount on the whole lot, while subsequent refitting will lose you the 25%, as it will not be available when you refit.
- Set an alarm if necessary.