Vega Conflict: Rebalance this!

I’ve been playing VC for more than two years. I have been a lone wolf, an alliance leader, officer and soldier. To some, that makes me one of the ancients, to others, a rank Newbie. But it is long enough to say that I know my way around the game. So here are a few suggestions for improvements.
  • Ship construction times are unbalanced: A Tier-4 Corinthian Cruiser hull takes longer to build than a Tier-6 Punisher Cruiser, for Heaven’s sake!
  • Give us a damn refit bay! It is bad enough having to wait a week or more for a ship, but having to wait another week or more to put special weapons on it is a joke. A refit bay would solve this problem – or giving a big (50%) discount on all stuff built with the ship.
  • Revise crafting times. One ridiculous side-effect of the recent introduction of Tier-5 and -6 ships is that crafting a mark-upgrade for a lower-level ship may actually take longer than the same mark-upgrade for a higher-level ship. For instance, a Valkyrie Carrier takes 39 hours per mark upgrade, compared to 13 for Freyja and 26 for a Dominion. Similarly, the Zeal Battleship is 33 hours, Vigilante 32, Hellfire 25. Hellfire is the cheapest, Zeal is the most expensive.
  • Gold Spend confirmation – “Are you sure?” when spending more than 100 credits. This one has been done to death on the forums, and Kix have made it clear that they absolutely refuse to do it. But this is the reason why I generally buy $5 tranches at a time instead of $50. It is also the reason that I haven’t spent serious money on this game — about $37 in total over two years, though I would be happy to throw $20/month into the pot if it wasn’t too easy to accidentally spend it all. I know you want us to coin, but this is costing you money, at least in my case. And no, a “one-off courtesy” and an admonition to “be careful out there” does not cut it. Put in a confirmation screen and give your Customer Service peeps a rest.
  • Meaningful notice – from time to time there are discounted refits, builds and repairs. Most of us are sick and tired of seeing a six-hour warning for “20% discount for refit/rebuild” when they are in the middle of a fourteen-day build. This is the only online game I have ever played where the players have no in-game advance notice of when important stuff is happening. Give us a week’s notice. It’s. Not. That. Hard.
  • Earn or Wait – pick one. A credit that was earned in an event should be immediately usable without having to wait hours or days. Adding 7x Infernal Wave Driver III to a Hellfire battleship should not take three weeks! Having farmed for parts to buy a\n improved Javelin Jump Drive, you should not have to wait for two weeks to have it fitted. The principle is this: if you bought or unlocked the blueprint, it is reasonable that you should have to wait for it to be fitted; if you bought, won or earned the item it is not.
  • Resistors should be reusable. The new ones introduced for Xeno Division are re-usable. Make the older ones re-usable as well.
  • Omni. Bus. Your Javelin should be able to carry all of your fleets, not just those within five levels of theirs.
  • Design a Black Market that doesn’t suck: I would like to congratulate Kixeye for reducing the Black Market from “the coolest part of the game” to “almost useless”, in a matter of months. Replacing quick-and-easy Mk II Black Market Credits with the endless and tedious Crafting system was not a smart move. Make the BM cool again. You know you want to…
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