Category Archives: I like it!

Vega Conflict: From Zero to Hero

I’ve been playing this game for some years now. My base is mature; nothing needs upgrading or refitting, I have all ships and tech. Things have gotten a little slow; I am sort of in maintenance mode, except for the acquisition of new technology.

So, in the small hours of October 23rd , 2019, I created a second account – an “Alt”, in game parlance – to see how the game has changed for beginners in the past four years. To show my derision for the publishers, along with my talent for punnery, I gave this account the imaginative name of “KixArse”.

One thing that I did not see the first time round was that new players get a massive “Startup Bonus” for the first fifteen days:

The first couple of hours were spent playing tutorials and introductory missions. I had not intended to spend any money, but an introductory offer for 500 coins for $2 was too good to pass up. One thing to note here is that this offer is not available for long; this offer could be redeemed twice, but when I looked back a day later, it was gone, replaced by different offers. That’s a shame, as the second one would have given me a Commerce Module, which produces coins. Ah well…

The other big mistake that I made was to redeem the rewards for the initial missions, which included ship build, refit and repair tokens. These expired before I could use them, since the starting bonus made most of these operations instantaneous. Nevertheless, it was annoying to watch as scores of time tokens vanished in a puff of logic. Lesson learned…

Campaigns:

To help with the massive effort required to reach the higher tech in the game, Kixeye have designed a series of Campaigns.

  • Each Campaign introduces the player to a new Faction: Rebel, Vega, VSec, Iron Star, Demon Corps, and Xeno Division.
  • Each Campaign consists of four missions, which must be completed within 24 hours.
  • Mission 1 gives you a resource fill-up, so it is best to start when you are low on resources. Sometimes it upgrades various modules in your base.
  • Mission 2 gives you access to all of the ships in that faction.
  • Mission 3 gives you a pre-built fleet of ships from that faction.
  • Mission 4 gives you access to all of the tech in that faction.
  • Missions 1-3 are relatively easy. Mission 4 is much harder than the other 3, but can be handily done with the fleet you got at the end of Mission 3.

Two months on, I have the following advice:

  • Purchase both of the $2 introductory offers right away. They may not be there later. The coins will allow you to fill up storage which will save you farming times, along with unlocking the commerce module. This is probably the best value you will ever get for $4.
  • Do the missions, but do NOT redeem the ones that reward you with Time Tokens until you need them. This will be after the introductory speed-up bonus wears off.
  • Research basic Genesis Cruiser, Cargo V, Rancor Battleship, and Revelation Cruiser as soon as possible.
  • Set up a farming fleet. A fleet of Ospreys with 3xCargo V can haul away 8M at a time. A fleet of Exterminators with 3x Armored Cargo Hold III can haul 40.4M. A “Cargo Peg” Pegasus with 5x Armored Cargo Hold III
  • DO THE CAMPAIGNS! You will get massive rewards and shortcuts that will save you MONTHS of grinding.
  • Be careful what ships you research and build. Because the campaigns catapult you all the way to Xeno Division, a lot of the lower-end ships will become obsolete very quickly indeed.

I was luckier than most; from time to time Kixeye gives away free ships, and I was fortunate enough to receive Five Manticore Battlecruisers, Five Trojan Cruisers, and one Gargoyle Carrier (all pre-fitted) which helped massively.

To coin, or not to coin?

In gaming parlance, a “coiner” is a player who has amassed a large number of coins from in-game purchases (or cheating), and uses those coins to dominate over by other players by instant-repairing their fleets and returning to battle. This is generally looked down upon by “free” players and, as a result, “coiner” is something of a derogatory term.

Having said that, game developers cannot survive without money, and any game that cannot attract dollars from the player community will ultimately fail. So my philosophy is to slip the developers of good games a few dollars when they offer good value, but don’t use coins to dominate over other players. My in-game purchases thus far have been as follows:

  • Introductory $2 purchase of 600 coins (good value)
  • $5 purchase of a ship upgrade (a mistake, as I could easily have farmed it)
  • $10 “max-out” upgrade which saved me months of farming and upgrading, as well as giving me a fleet of six Bastion cruisers, which came in *very* useful for farming.

  • 10 for a pre-fitted Manticore Mk III Battlecruiser (not really necessary, but a nice-to-have for completing my free fleet of five Mk I Manticores)
  • $10 for a pre-fitted sovereign (Definitely worth the money in terms of time saved, as you only need one and do not need to farm to unlock the ship)
  • $10 for two pre-fitted Paragons (useful but not necessary)
  • $10 to upgrade the free Gargoyle to Mk V. (saves me having to build out a fleet of Ogres and upgrade them to Mk IV+, then farm the parts) — definitely worthwhile, though I wish they had included the Elite upgrade in this offer

Recommended ships:

It is not recommend that you build any Rebel, Vega, VSec, Iron Star, or Demon Corps ships, unless you need to build them to complete missions. The reason for this is because you are progressing through the game so fast that these ships will become obsolescent within a matter of days as better ships and tech are becoming available every couple of days. Even Xeno ships are of limited use once you have unlocked the equivalent AXIS hull. The one exception to this is the suppressor, which retains its usefulness as an anti-swarm/carrier-defense ship. Another is a fleet or two of Exterminators, but for combat they are outclassed by Liberators.

  • Altairian: Get Bastions, Zeuses and a Sovereign Carrier. Not sure about Ajax.
  • Umbra: You need Valrayvn, Ogres, Medusa, Wraiths, Gargoyle Carrier.
  • Pharmakon: This is still in the air, as Pharmakon recently got nerfed, but I would recommend Operator, Daemon Battleships, Plexus Carrier and Omega.

The good news is that you can get deep into the game very very quickly. In a few short weeks I have been able to gain access to ships and tech that took years on my first account. The bad news is that you miss out on a lot of the enjoyment that came with taking the scenic route, such as Frigate fun (before the Great Rebalance™) and Co-op missions against Aliens using Manifold Missiles.

The future?

This account is for low-end fun; I do not see myself getting any dreadnoughts on this account; the amount of farming necessary to get one is prohibitive, let alone upgrading them to the point where they become useful. But who can tell?

See you out there in the Big Black™

Watch This!

All together now: “Smartwatch! HOOH!. What is it good for? Absolutely…” quite a lot, really.

Ever since I was a boy, I have always had a watch. My first was a Timex that I received as a Christmas present at the age of seven. For most of my life I have always sported one on my wrist. One of my most prized possessions is a gold watch that belonged to my father, who passed away some years ago. I wear it on special occasions.

A few years ago, When my last watch — an Accurist — died of old age, I stopped wearing a watch on a daily basis… coincidentally, just around the time when the first Apple Watch came out. I did not care much for the Apple Watch. It was big, it was bulky, it was expensive, and they seemed to be bringing out a new version every year, which was not very encouraging to those who had splashed out hundreds of dollars on something that became obsolescent before its first birthday. Besides, I have always had Android phones, and had no wish to mix devices that were designed to operate in different ecosystems.

One day I found someone selling a Gear S2 online. Turned out that this person was switching from Android to Apple and was thinking the same thing. Long story short, I picked up a gently-used Samsung Gear S2 smartwatch for a very reasonable price ($60, in case you were wondering). Since they were selling for more than 100, I figured that I could sell it if I didn’t like it and make a little profit. As it turned out, i needn’t have worried, as the device has found a place in my heart and my life.

Pass the Remote: The best way I can describe a smartwatch is as a write-mounted remote control for your phone. This particular one talks to an app that runs on the phone that allows you to load add-on apps and faces to the phone, as well as transferring screenshots and pictures to and from the phone. But it is so much more than that…

It’s a watch! It has taken me a while to get used to looking at my wrist when I want to know the time; to this day, I still occasionally pull out my phone. However, the watch has a huge variety of faces. Many can be installed to the watch, and a few of my favorites are shown below:

Some of the watch faces are even customizable, as you can see from the following examples:


It’s a Fitness Band!
I’ve never been much of a fan of FitBits. Not because of anything inherently wrong with them, but because of the kind of people who tend to wear them. Like Starbucks Coffee, I have always associated them with the Trendy Hipster lifestyle. However, this watch allows me to track workouts (such as the occasional bike ride and even-more-occasional run). Which helps me explore the abyss between how much walking I think I did and how much I actually did.

It’s a sleep monitor! If worn all night, the phone can monitor your heart-rate and movement, and hence determine whether or not you are asleep, and whether your sleep is deep, light, or restless.

It’s an Egg Timer!

Yes, really. One of the built-in apps is a countdown timer that I have found useful on all sorts of occasions, from brewing tea to… timing eggs. This is perhaps my most-used feature as I am notoriously forgetful. It comes in especially useful when I am brewing tea.

It’s a Heart Rate Monitor! Of course, as part of its fitness tracking capabilities, it can also continuously monitor your heart rate.

It’s a text tickler! Another neat feature is that you can receive and reply to texts using the watch. This is particularly useful when in meetings, driving, or out and about in inclement weather where you cannot or do not want to take out your phone. The interface is too limited for complicated replies, but most of the time a simple reply is all you need.

Bottom line: perhaps the best sixty dollars I have ever spent.

Eschew Obfuscation

I have always hated New Year’s Resolutions. Nobody I know ever keeps them.

Over the past few months, however, I have been thinking about what people say, and how they say it.

It seems that more and more, people are afraid to say what they are really thinking; all too often, we say something else to “be nice”

Enough Already

My new year’s Resolution is to Speak Plainly. To be direct and to the point. I’m done with Safe Spaces. I’m done with tiptoeing around the faint of heart.

From here on out, I will call things what they are and say what I mean. This may mean using unkind-but-true words like “Ugly” and “Fat”.

I know some people will get offended, but Confucius he say:

Now that’s a New Year’s Resolution I can keep.

Rebirth of a Nation

https://www.youtube.com/watch?v=UXPhLXuJ90I

  • What if I told you that Donald Trump was not a Nazi?
  • What if I told you that Republicans are not Fascists?
  • What if I told you that Fascism came, not from the right, but from the left, and always has?
  • What if I told you that the Ku Klux Klan was originally the paramilitary arm of the Democratic Party?
  • What if I told you that,before they became enemies, Adolf Hitler admired President Roosevelt’s Progressive policies, and considered him to be “One of us”?
  • What if I told you that the Nazi Nuremberg laws, which turned the Jews into second-class citizens were based on the Jim Crow laws created and passed by Southern Democrats?

I’m not going to tell you any of those things. I leave that to Dinesh D’Souza, who lays out his case in this engaging film, which I watched a few days ago.

The movie starts with a depiction of Hitler’s last moments in a German Bunker, before answering the question “What is a Nazi?” (Answer: “The German National Socialist Worker’s Party“), defining Fascism (State control and regulation of the private sector), and examining the political and ideological similarities between Hitler, Mussolini and Franklin D Roosevelt.

The movie goes on to examine the life and times of a Republican President who was so controversial and so incensed Democrats that they were openly calling for his assassination and were willing to divide the nation and go to war to bring him down. Sound familiar?

It should… it was Abraham Lincoln.

D’Souza draws parallels between Presidents Lincoln and Trump that are sure to warm the hearts of liberals everywhere.

But don’t take my word for it. Watch the movie. Hear out his claims, and disprove them if you can.

IronThrone Rocks!

Once in a while an absolutely fantastic game comes along. A game that leaves you wondering how they managed to pack so much detail into the hardware and software at at heir disposal. Such games are known as “Megagames”.

About a month ago, I discovered IronThrone. I call it a MegaGame because it is actually severally several games cunningly lashed together so as to become greater than the sum of its parts.

  • Castle Mode: You are the Lord of a Castle. Build and upgrading it. Train troops. Recruit heroes and dress them in the most fashionable armor you can lay your hands on.
  • Town Mode: In front of your castle is a town which has some problems that you must solve. This is a simplified “Dungeon Siege” type hack-and-slash. Completing quests, which takes about fifteen minutes, gives you daily buffs that will help you elsewhere.
  • World Mode: Outside of your castle is a big bad world full of monsters, NPC Strongholds, unclaimed resources, and, of course, other Lords. Are you ready?
  • There are several other modes, such as Dimensional Combat, Team Deathmatch and Battle Royale

One personal observation: One thing that I find deeply amusing is that the female heroes are extraordinarily pretty, with supermodel figures, child-bearing hips, and world-class fighting skills.

This is not a complaint! Red-blooded men want to look at pretty girls; always have, always will. Before some of you ladies get all bent out of shape and demanding average (i.e., fat) women in videogames, remember that , and that the male fighters are all magnificent specimens of masculinity as well, and none of us guys feel inadequate, so please grow up.

While it is perfectly possible to play the game without spending a bean, this purchase is highly advisable If you are serious about this game. Besides, I like to reward good-quality programming. Purchases range from 99c mini-packs to huge $100 aliquots of golden goodness. The packs are well-price and give excellent value. So far I have spent about $20, in the form of five one-dollar packs, one five-dollar pack that gives a bonus chest every five levels up to 25, and one ten-dollar purchase that gave me a bunch of permanent buffs.

Like what you see? Head over to www.playironthrone.com and get your own castle. And yes, if you are worthy, you will get a dragon of your own.

One thing that impressed me about IronThrone (I’m still not sure if it is one word or two) is the level of attention to detail. Too many games are coded by folks for whom English is a second language, and it shows, in the form of poor spelling and grammar, but not Iron Throne. I did  find one typo though:

What can I say? It’s a gift. And a curse.

Planet Commander – Review

As anyone who has spent more than twenty seconds perusing this blog can tell, I like space combat games. I have been a fan of the genre since I discovered Elite, way back in 1981. Since then I have played literally dozens of these games, including StarLancer, Freespace I and II, The Homeworld series, Freelancer, and of course my two current faves, Vega Conflict and Dreadnought.

Planet Commander is the latest in this long line. I’ve been playing this for a couple of months now. You start with one ship, and can unlock and buy more as you progress through the game. Like Dreadnought, this is an online multiplayer game: you participate in online battles up to 4v4. You can only fly one ship at a time. If the ship is killed, you can move on to another of your ships until you win, leave the game, or all of your ships are destroyed. You then get points (which improve your ranking and level) and cash (Coins and Crystals). The ships come in different shapes and sizes, ranging from Frigates through Destroyers, Interdictors, Cruisers, Battleships, all the way up to the Dreadnoughts.

The game is a lot of fun and is well-balanced; my one most glaring criticism is the pricing structure. Things start off well enough; an introductory pack costs about $3, and a follow-up pack which unlocks a ship costs another $8 or so. They are decent enough value, and most players can have a lot of fun for $11. The following pack, which unlocks the Kingsword Cruiser (I find myself wondering whether that is pronounced “King Sword” or King’s Word“) is just under $17, which is a little expensive for me – but the ship alone costs $27 to unlock, so there you go.

Many of the ships automatically unlock when you reach a given level, but some ships – including the top ship in each tier – can only be unlocked with a liberal application of cold, hard cash.

  • Wyrm Frigate $10.49
  • Olympus Destroyer $12.49
  • Reaper Interdictor $16.99
  • Kingsword Cruiser $26.99
  • Soul Catcher Battleship $42.99
  • Nemesis Dreadnought $55.99
  • Tyrant Dreadnought $112.49

That adds up to $278.43, which is way too high for a phone/tablet game.

In my opinion, such a game should not cost a player more than $100 in total… in which case those ships are overpriced by a factor of three.

Who are you calling an “Imperial Star-Destroyer”?

Bottom line: a fun game, especially if you have a tablet (I have three!). Decent value if you buy the first two packs, and you will get months of play out of that modest outlay. But the subsequent ships are overpriced, and if you play it long enough I am pretty sure that you will come up against a pay-to-win barrier.

Dreadnought!

Anyone who has spent more than a couple of minutes reading my blog can tell, I like games.

That is not to say that I consider myself a “Gamer”, I have never owned a gaming console of any kind. However, I have been playing computer games since the early 1980s, which, I suppose, makes me something of an expert on the subject.

I recently discovered a rather nice game called Dreadnought.

In it, you get to fly and fight in multiplayer battles over land and in space. with a variety of ship types, including:

  • Corvette: Small, quick and fragile, but packs quite a wallop. A lot of fun to fly, once you have mastered the art of stealthy flying.
  • Tactical Cruiser: Provides support and healing to your team. Often the most-appreciated member of your squad.
  • Destroyer: Jack-of-all-trades. Fairly quick, Heavily-armed, but relatively fragile, and the ideal beginner ship.
  • Artillery Cruiser: Long range sniper, which rains down electric death from afar. Easy to kill, hates Corvettes.
  • Dreadnought: The big one. Heavy, slow, and bristling with offensive and defensive weaponry.

Battles take place in various space and planetary scenarios, and take place between two teams with eight players each.

There are several different types of battle, including:

  • Team Deathmatch: You get points for killing enemies. They get points for killing yours. First team to 100 points or a time limit wins.
  • Onslaught: Protect your Command ship from enemies while trying to take out theirs.
  • Proving Grounds: This is basically Team Deathmatch against AI enemies, with seven other AI NPCs backing you up.

A typical game takes 10-20 minutes. Getting killed is a minor inconvenience; you are back in the game in less than thirty seconds, and have the option of changing ships during your short hiatus.

The nice thing about this game is that is free to play, but shelling out some shekels will give you some neat stuff, but won’t make the game too easy to win, which is a problem with certain games I could mention.

Check out the video. If you like what you see, I’ll see you on the battlefield.

Bullshot?

On a more jocular note… I saw this in a local store.

I cannot help but wonder if his signature isn’t his idea of a secret joke.

Either way, it’s the funniest thing I’ve seen all week.

Six of the best

Six Quick and Easy Reforms to Lower the Cost of Healthcare

  1. Make all medically-necessary health expenses fully tax-deductible: Abolish the 10% AGI requirement. Do away with Health Tax Shelters such as FSAs and HSAs. Who loses: the Government and the banks. Who wins: Everybody else.
  2. Get rid of “sweetheart deals” that benefit only Insurance companies: All this “in-network” and “out of network” rubbish need to stop. Once upon a time, insured people paid full price so that the uninsured could get healthcare at zero or low cost. Then the Insurance Companies made a grab for the money that was left on the table. Providers were offered lower, fixed rates with insurance companies. Insurance companies need to pay the same as everybody else. Who loses: Insurance companies. Who wins: Everybody else.
  3. Allow providers to negotiate discounts: Under current Medicare Law, it is illegal for a Provider to offer you a discount. Who loses: The Government and Insurance companies. Who wins: Everybody else.
  4. Require Insurance companies to settle bills immediately: Medical care is the only area where you have no idea what it will cost you until you get a bill, weeks, often months, later. When you go to the pharmacy, you know how much your drugs will cost before you leave. A similar system needs to be implemented for medical care. Who loses: Insurance companies Who wins: Everybody else.
  5. Menu Pricing: Customers have a right to know the cost wherever possible, and shop around if necessary. Who loses: Doctors. Who wins: Everybody else.
  6. Discourage frivolous malpractice lawsuits. The way things stand, Doctors have to pay thousands of dollars a month. That pushes up the cost for everyone. Who loses: Lawyers and folks who want to sue for malpractice. Who wins: Everybody else.

Interstellar Pilot: Getting Started

Before starting a game proper, it is highly recommended that you do the tutorials. While woefully inadequate, they are a good starting point to learn the basics.

The next port of call is to do some combat missions. Even if you are conflict-averse, it is inevitable that you will encounter unfriendlies from time to time, so it is good to know how to handle your ship and weapons. These can be found in “Instant Action”, but a better choice is “New Game/Battles”, which will give you a progression of battles against increasingly stronger opponents, with better ships and weapons.

Once you has mastered the basics, It is finally time to enter the game proper.

Selecting “Universe”, then selecting one of the two options, gives you a bunch of options:

If you want to make some money,”Merchant” is the best start, as it gives you a Hauler-A with a 65-ton Cargo Hold and the largest possible amount of money – 10,000 credits. But to get you started, it is a good idea to raise as much extra cash as you can by selling the extras on your ship that you can do without:

  • You begin outside of Gatopea Station. Dock there, select “Equipment”, and sell your Countermeasures, Mines, and all your weapons.
  • Select “Trade” and sell any mines and ECM that you may have in the hold (this is a peaceful sector, and you’ll be upgrading soon enough).
  • Select “Sector Intel, on the right hand menu. This will give you information on every station in the sector, including those all-important commodity prices.

Trading is not difficult to do manually, but It is easiest if you do it on autopilot.

  • Select Orders/Special/Trade and allow your ship to trade on autopilot until your fortune rises to about 20,000 at it’s lowest (when your hold is full). This should take about fifteen minutes.
  • Dock at a nearby Military Outpost, and install the best engine you can afford (Frigate Engine 16.0). This will raise your max speed from 24 to 31, speeding up your trading operations markedly.  The engine upgrade does not cost all that much, but you will need money in the bank to finance your trading operations.
  • Set your ship to trading again. Once you have enough money, dock at a military outpost and buy a Cloaking Device – the Mk I will do; the only real difference between the cloaking devices is the amount of time they take to cloak and decloak.
  • Select Orders/Fleet Settings/prefer to cloak. This will cause your ship to cloak while in flight between stations. Then select Stance, and uncheck both checkboxes and set the slider to zero. Now your ship will avoid engaging enemy ships.
  • Select “Orders/Special/Trade” to send it on its way.

Let it trade for a while, and watch your fortune grow…